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Rock Garden Wip


lynbo

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Thanks, There is no animation yet but since I started it I have a few ideas, so more to come on that later.

I started out without DOF, but as soon as I turned it on it made it feel so much better.

I am however having quite a time with fur, currently the grass is copied/stamped geometry, which is great but I was hoping

to get a small bit of fur for the main foreground area as a carpet for the rest of the plants I want to put in.

I keep running into memory errors and crashing. I can either get a system to look great with fur shading or fur geometry

but not both.

If I use fur shader then thats just copied curves.

If I use fur geometry the I have the hair shader.

I can't seem to get the fur procedural and the fur shader to work together.

I just don't know enough about it.

Just need to work it some more

Thanks

-Lyn-

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