Kaito Ishikawa Posted October 6 Share Posted October 6 (edited) Hi, everyone! I have a question about pyro, explosion. https://youtu.be/4F0nUJ0MHHk?si=VQizfyPu6oElzb_b&t=10 I am currently attempting to fully reproduce this reference. However, I cannot control the shape of the explosion. I'd like to know how you all control explosions when aiming for specific shapes and forms, rather than just creating cool explosions like this time. I'm creating explosions using classic methods such as pyro burst sources. Thanks, Kaito Ishikawa Edited October 6 by Kaito Ishikawa Quote Link to comment Share on other sites More sharing options...
Atom Posted October 6 Share Posted October 6 One way is to start with particles. Emit particles inside the shape you're trying to achieve, then advect those particles inside a pyro sim. Quote Link to comment Share on other sites More sharing options...
hannes603 Posted October 7 Share Posted October 7 you can also combine different simulations togetherer. Or you can use volume deform afterwards Quote Link to comment Share on other sites More sharing options...
Kaito Ishikawa Posted Tuesday at 12:20 PM Author Share Posted Tuesday at 12:20 PM Thank you, Atom and hannes603! I'll try out various things using particle and volume deform. Thanks, Kaito Ishikawa Quote Link to comment Share on other sites More sharing options...
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