arcus Posted Tuesday at 06:03 PM Share Posted Tuesday at 06:03 PM Hi, I was wondering If there is a reliable way of pushing curves apart from each other in 3d Space so they are not overlapping/intersecting but on top of each other. I have some branching curves and sweep them afterwards but there are all intersecting. I tried some stuff in vex to offset the position with the pscale attribute but didn't get a good result so far. If anyone has an idea pls let me know! The first image is my current state. The other two are references from an effect i am trying to recreate. There you can see the difference between overlapping and stacking. Thank you! NewSystem_08.hipnc Quote Link to comment Share on other sites More sharing options...
Librarian Posted yesterday at 09:25 AM Share Posted yesterday at 09:25 AM You have tricks on Houdini Advent Calendar 2016 plus new solver on Houdini Advent 2023 on Qiita website . 1 Quote Link to comment Share on other sites More sharing options...
arcus Posted yesterday at 01:01 PM Author Share Posted yesterday at 01:01 PM Hey, thanks for the reply. Which days are those? I can't find them Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted 2 hours ago Share Posted 2 hours ago Maybe this helps: https://procegen.konstantinmagnus.de/wires-connecting-objects 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.