arcus Posted November 18, 2025 Share Posted November 18, 2025 Hi, I was wondering If there is a reliable way of pushing curves apart from each other in 3d Space so they are not overlapping/intersecting but on top of each other. I have some branching curves and sweep them afterwards but there are all intersecting. I tried some stuff in vex to offset the position with the pscale attribute but didn't get a good result so far. If anyone has an idea pls let me know! The first image is my current state. The other two are references from an effect i am trying to recreate. There you can see the difference between overlapping and stacking. Thank you! NewSystem_08.hipnc Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 19, 2025 Share Posted November 19, 2025 You have tricks on Houdini Advent Calendar 2016 plus new solver on Houdini Advent 2023 on Qiita website . 1 Quote Link to comment Share on other sites More sharing options...
arcus Posted November 19, 2025 Author Share Posted November 19, 2025 Hey, thanks for the reply. Which days are those? I can't find them Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted November 20, 2025 Share Posted November 20, 2025 Maybe this helps: https://procegen.konstantinmagnus.de/wires-connecting-objects 1 Quote Link to comment Share on other sites More sharing options...
hannes603 Posted November 21, 2025 Share Posted November 21, 2025 maybe detangle node can help Quote Link to comment Share on other sites More sharing options...
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