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VRay/etc tutorials


Jason

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Jason, why you trying out VRay? That's interesting because there are so much other good renders out there, too. So why Vray in particular.

Ever thought of 3delight or maxwell?

I'm not "trying out VRay" per se, my agenda is really to find out how to get Mantra to be as easy and rewarding an experience as VRay is. 3Delight has a typical Renderman workflow, I'm sure and Maxwell is not a production renderer. I gave some thought to starting a SOHO pipeline to VRay but it doesn't seem like they ship a standalone version of their renderer (do they?).

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Hey Jason,

dont know if you have seen this yet

http://www.xn--d1abb4ane.com/blog/archives/57#more-57

its from a russian arch viz company they seem to have implemented vray with houdini

there is two .py scripts linked off that page that might be useful if your going to try vray houdini pipeline

I used to use vray quite and its a got a great little engine in it revs nicely when you put the foot down. The materials are good out of the box

I think one of the main reasons people like using it is that there is coherent documentation

Take a look through there docs on chaos group all you need to know right there. Mantra kicks arse but its like a rubix cube sometimes.

Its been a while but Im 99 percent they have brought out a standalone version for Maya I think it came out in Jan Feb of this year.

and I think this is how the russian lads prob stuck there version together

Might also want to take a look at this off the same site

http://www.xn--d1abb4ane.com/blog/archives/99#more-99

Vray for Houdini would be cool so Im wishing you the best of luck

cant help with the translation though :lol:

Richard

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yes but you need to compile the runtime module yourself, otherwise it doesn't work (at least for me)

http://www.xn--d1abb4ane.com/blog/wp-conte.../04/newpython.c

here is the link to the blender implementation if anybody is interested:

http://blender.lugr.ru/

kuba

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