JCB Posted July 21, 2008 Share Posted July 21, 2008 Hi, I am new to Houdini and this forum. Especially the Dynamics in Houdini are looking pretty cool (that's the reason why I am actually interested in Houdini) and I am asking me if its possible to do something like the picture shows. I always heard particle systems in Houdini are very powerful but I never saw much work in that area from the community. I hope you guys will give me some information. Best regards Jacob Quote Link to comment Share on other sites More sharing options...
michael Posted July 21, 2008 Share Posted July 21, 2008 looks like Resident Evil - Extinction... I know Houdini was used for some stuff...but that shot is practical AFAICT I'm sure with a bit of work you could replicate this in Houdini...well, a lot of work... Quote Link to comment Share on other sites More sharing options...
chunkified Posted July 21, 2008 Share Posted July 21, 2008 hot damn! yea it's possible but as michael has said it'd take A LOT of work might look into trying to replicate something along those lines for my next project Quote Link to comment Share on other sites More sharing options...
Ratman Posted July 21, 2008 Share Posted July 21, 2008 Actually, that's from Terminator Salvation trailer. And yeah that's all practical, i.e. a lot of gasoline, throw a match to it, booooom. As for trying to figure this out, look for some reference on how explosions as hot as that work and build up from there, you need a lot of heat and temperature to start with that. Quote Link to comment Share on other sites More sharing options...
JCB Posted July 22, 2008 Author Share Posted July 22, 2008 Thanks guys for your answers ! I dont wanna recreate exactly something like that. I wanna do something similar to this, but much smaller! So, what do you recommend to start with? Are there any tutorials ? I already know some from sidefx, 3DBUZZ and digital-tutors, but they are not really VFX based. Best regards Jacob Quote Link to comment Share on other sites More sharing options...
kodiak Posted July 22, 2008 Share Posted July 22, 2008 I don't think it's possible with the out of box toolkit in a pure technical sense (and not even considering budget and time constraints)..but that's just me. Someone could prove me wrong, if got a year worth of time on his hands Quote Link to comment Share on other sites More sharing options...
JCB Posted July 22, 2008 Author Share Posted July 22, 2008 I don't think it's possible with the out of box toolkit in a pure technical sense (and not even considering budget and time constraints)..but that's just me. Someone could prove me wrong, if got a year worth of time on his hands I dont wanna do something that big !! Quote Link to comment Share on other sites More sharing options...
SpencerL Posted July 22, 2008 Share Posted July 22, 2008 I dont wanna do something that big !! I think what Kodiak is trying to say is that an effect similar to that, big or small, will require a lot of R+D time. Movement would be a mixture of fluid and particles. If you are new to houdini, I would start getting your head around particles. Once you get the movement working properly, then its the rendering side of it. This will most likely need to rendered as a Volume, which can be created with i3d's or you can render metaballs as volumes. Check out the FX Tools shelf which you can download on Sidefx Exchange. That has some pre built tools for doing smoke. The Heavy Smoke tool renders metaballs as volumes so I would also have a look at that. http://www.sidefx.com/index.php?option=com...&Itemid=274 Quote Link to comment Share on other sites More sharing options...
lynbo Posted August 1, 2008 Share Posted August 1, 2008 Additionally some research would be in order for this kind of effect - try these http://features.cgsociety.org/story_custom.php?story_id=3154 http://www.detonationfilms.com/ http://www.finalight.com/-/ http://www.bsg-dornier.de/schiessen/index....filme/filme.htm To get started Quote Link to comment Share on other sites More sharing options...
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