hatrick Posted April 22, 2009 Share Posted April 22, 2009 hi, Could you please give me a hint how to model such a form in houdini... I modeled it in another software and did the subdivision in houdini... I tried different was with extrusion and fusing the points afterwards... skinning between the centerprimitiv etc. without success...my normals alway point into different directions and the subdivision process does not work...The form is created by connection 2 planes and smoothing out the shape afterwards... thx bridge.tiff Quote Link to comment Share on other sites More sharing options...
stevenong Posted April 22, 2009 Share Posted April 22, 2009 This is my attempt and I'm glad it worked out because I suck at modeling. Cheers! steven bridge_odforce.zip Quote Link to comment Share on other sites More sharing options...
kubabuk Posted April 22, 2009 Share Posted April 22, 2009 Have a look into houdini help: http://localhost:48626/nodes/sop/bridge Quote Link to comment Share on other sites More sharing options...
hatrick Posted April 22, 2009 Author Share Posted April 22, 2009 thx... the polyknittool was something i was looking for....another question: is there a tool something like a polypaint i can create points in space ore partially on existing geo to add new polygons? thx Quote Link to comment Share on other sites More sharing options...
Jason Posted April 23, 2009 Share Posted April 23, 2009 Mmm, you can try selecting edges and then using PolyExtrude to pull out new faces? Quote Link to comment Share on other sites More sharing options...
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