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Beginner - Particles wetmap


haggi

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Hi,

just starting to learn Houdini... again.

What I want do create is something like a wetmap. Particles collide with a surface and at this position a color is created and stays there.

From several tutorials I know how to color a surface with the help of a attribute transfer. I let my particles collide with a surface and with a attributeTransfer operator I copy my particle color to the surface. But as soon as the particles go away, the color vanishes. But I want the color to stay once it it set.

Any ideas how to archive this?

Basic scene is attached.

Thanks

wetmap.hipnc

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Hi,

just starting to learn Houdini... again.

What I want do create is something like a wetmap. Particles collide with a surface and at this position a color is created and stays there.

From several tutorials I know how to color a surface with the help of a attribute transfer. I let my particles collide with a surface and with a attributeTransfer operator I copy my particle color to the surface. But as soon as the particles go away, the color vanishes. But I want the color to stay once it it set.

Any ideas how to archive this?

Basic scene is attached.

Thanks

you need to create a feedback loop. I think there is a DOP example file which uses a sop solver to transfer color and keep the color once it is transferred.

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From several tutorials I know how to color a surface with the help of a attribute transfer. I let my particles collide with a surface and with a attributeTransfer operator I copy my particle color to the surface. But as soon as the particles go away, the color vanishes. But I want the color to stay once it it set.

This thread has some ideas about how to accumulate with AttributeTransfer as well.

Edited by johner
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That tool inspired me to try and work on an erosion effect:

I think I'm going to start using to sop solver a lot more from now :).

- it's a bit fragile to get it to work, but once it's working it's pretty sweet.

- next I'm going to link it in with shaders and tweak it a bit more.

particle_erosion_12.hipnc

blast_02.avi

Edited by pclaes
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