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Showing results for tags 'renderer'.
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Still a Houdini novice, but curious what all the fuss is with 3rd party renderers. Especially hearing a lot about Redshift. Can any experienced Houdniks summarize the key advantages of Redshift over Mantra? RS apparently used to create this impressive still http://jm-b.cgsociety.org/art/sculpture-maya-woman-houdini-nude-redshift-flower-figure-pose-dry-ballisticpublishing-cfe-expose12-figures-adult-3d-1345912
http://www.cgchannel.com/2014/09/video-amds-new-gpu-based-raytrace-renderer-for-maya/ And 3ds Max integration: http://fireuser.com/blog/video_demo_of_firerender_interactive_photorealistic_rendering_plugin/ Does SESI consider involving in this? Looks pretty cool according to OpenCL part and I suppose AMD is quite big and stable as the developer (as far as I know only Octane 3 supports OpenCL path). What do you think?