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Call of Duty: Ghosts / Cinematics


csp

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This was my first major project as FXTD with The Mill. A series of in-game cinematics for the up coming Call of Duty: Ghosts.

I am really proud of the work we did both London and LA studios.

Houdini have been used for all the effects, procedural modeling and animation, lighting and shading in every single shot and Mantra was the renderer for all the shots.

Enjoy

Edited by cparliaros
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Congratulations !!

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Houdini have been used for all the effects and procedural modeling in every single shot and Mantra was the renderer all the shots.

very happy to read this too .

.cheers

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