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Showing content with the highest reputation since 01/17/2026 in Posts

  1. I'm back, After checking the code, here's what I found: - UI_EVENT_REDRAW comes from Houdini's env variables. Its limit needs to be up. - "wmic" bug fixed Concerning aspect ratio: - They are made for horizontal framing, can be customized with dedicated button for vertical. Pixel size are shown for custom ratio to help get exact resolution wanted. Note that I'll add vertical toggle since it seems rather useful. - Added helpcards for buttons that don't seem straightforward. Can you send me your email so I can send you a beta version @Dmitry Futoryan?
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  2. Hi @Dmitry Futoryan Thank you for reaching out and for taking the time to explain the issues in detail. Really appreciate it. I’m sorry for the frustration you’ve run into. I wasn’t aware of these specific errors occurring in H21.0.596, I’ll follow up once I’ve identified the cause of the errors and can provide either a fix or clear setup instructions. Thanks again for your patience and for bringing this to my attention. Note that for support, you just have to reply to your Gumroad's receipt email.
    1 point
  3. Hi, You can do it like this: function int [ ] getPointNeighbours ( int geo; int ptindex; int depth; int accumulate ) { int pts [ ] = array ( ptindex ); int lastpts [ ] = pts; for ( int i = 0; i < depth; ++i ) { int newpts [ ] = { }; foreach ( int pt; lastpts ) { int connected [ ] = neighbours ( geo, pt ); foreach ( int c; connected ) { if ( find ( pts, c ) < 0 ) { append ( pts, c ); append ( newpts, c ); } } } lastpts = newpts; } if ( accumulate ) return pts; else return lastpts; } int pts [ ] = getPointNeighbours ( 0, 42, chi("depth"), chi("accumulate") ); foreach ( int pt; pts ) setpointgroup ( 0, "pts", pt, 1 );
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