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Hello I have found some of the old topic which explain setup sublime text with houdini. But I still have no success. Can anyone here shows me a proper way to setup it? I installed jedi but maybe the way i setup is wrong? I followed a chinese topic here https://www.cnblogs.com/simonxia/p/4198114.html the old Houdini version setup is: " python_interpreter " : " Your Houdini installation path/Side Effects Software/Houdini/bin/hython.exe " , // additional python package path list " python_package_paths " : [ " Your Houdini installation path/Side Effects Software/Houdini/python27/libs " , " Your Houdini installation path/Side Effects Software/Houdini/houdini/python2.7libs " , " Your Houdini installation path/Side Effects Software/Houdini/python27/lib/site-packages " ], So I changed to this: { "python_interpreter" : "C:/Program Files/Side Effects Software/Houdini 18.5.351/bin/hython.exe", // additional python package path list "python_package_paths" : ["C:/Program Files/Side Effects Software/Houdini 18.5.351/python27/libs", "C:/Program Files/Side Effects Software/Houdini 18.5.351/python27/libs/python27.lib", "C:/Program Files/Side Effects Software/Houdini 18.5.351/python27/lib/site-packages" ], } Anyone can show me the direction? thanks
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I am having trouble getting noise working with my pyro sim in Houdini 15 with the new pyro 3 shader. I might be doing in wrong. I have enabled rest field in both my pyro solver and in my pyro object node. After enabling noise to my Fire Intensity Field, I get no noise even when I have dual rest fields. I have tried this for the Fire Temperature field as well. I have attached my renders with and without noise, my settings, as well as my hip file. M y goal is to get some more small color variations in my explosion post-sim. volumeNoiseHelp.hip
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- houdini 15
- pyro
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