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Showing results for tags 'arrays'.
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callandekeijzer posted a topic in ScriptingHi Everyone I'm currently trying to create circular point groups, inside a voronoi fracture. My outputs are groups currently are primitives but when I conver them to points, i have to many clustered together. I'm thinking of a solution by either getting the max/min two points of each primitive inside my group and delete the other points from the group. Unfortunately my VEX skills are very limited, I seem to be declaring my max function wrong. If someone could help me figure it out that would be great, also an explanation to why my attempt didn't work/ any other solutions towards achieving the same result would be more than welcome. Cheers Example.hipnc and for any questions im trying to make a tool that creates ground slams, as you can see there's distinct circular fractures which im trying to replicate, but also make procedural.
Hi, If I use an attribute wrangle to create an array attribute and populate the array like so: i@stuff = nearpoints (0, @ape, 1, 23); I can then slice the array like so: i@branch = @stuff; and all is good in the world. However, if I attach another wrangle node and try to use the same slice, I get an error even though the array attribute shows up in the spreadsheet? Not a showstopper but I'd love to know why the attribute isn't accessible.