Search the Community
Showing results for tags 'assistant'.
Found 2 results
We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers The VFX Production Assistant is responsible for aiding the Production Manager, Producers and Coordinators in the daily production of a project and to assist with facility needs when needed. This is an entry level role that could open the door to a fulfilling career in Production. You can: Work closely with Production in delegating tasks to crew Facilitate the meeting of Production targets and deadlines with an enthusiastic and motivational attitude Accurately enter client and Supervisor notes into shot tracking tools & databases Assist with basic Production and administrative duties Aid Production in maintaining clear communication between all departments Multitask in high pressure situations You have: A college degree or equivalent combination of education and work experience Previous experience in an administrative, assistant or customer service oriented role Working knowledge of the Microsoft Office Suite A passion for film and an enthusiasm to succeed in a VFX career A basic knowledge of the VFX pipeline and workflow (preferred but not required) A willingness to learn new skills The ability to thrive in a fast paced, team driven environment A cool head under pressure Strong communication (written and verbal) and time management skills
Hi all, I am currently looking for a position as Junior FX TD / ATD (Assistant Technical Director) - either or a combination of both. Preferably in the London area but I am interested to hear about other locations as well. I have MA degrees in Game Art and Digital Effects (Bournemouth University NCCA), as well as a combined 2,5 years of work experience in the Game and VFX industries. Aside from my FX work I have been in ATD training at Double Negative Visual Effects in London, which I have successfully completed. This covered artist workflows for matchmove, layout, animation, fx and lighting, as well as the proprietary publishing system, disk cleanup, render wrangling, artist support, and python development for show artist tool creation using internal APIs. Within python development specifically, we covered python, PyQT, as well as code management and deployment using Git, Stash and Jenkins. I built a number of small tools for Maya, Houdini and Linux as per training, as well as automation scripts to decrease workload. Please contact me via e-mail should you wish to get in touch about possible opportunities: email@example.com My portfolio (with resume) and showreel can be found here: portfolio: www.timothystam.com showreel: