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Found 2 results

  1. Pyro spawn cycle

    Hey magicians, I've been struggling with this for almost 3 weeks. I'm trying to achieve a pyro advected spawn effect, I got some decent results but can't get there. I already learned about chops to drive music, what I can't figure out is what I have to animate to get spawn > dissapear > spawn, my thought is Fuel, but I've tried everything, from velocity, temperature, fuel, wind forces. Any tips will be more than welcome, this is driving me nuts. Here are some of my tests: Thanks
  2. sinus loop/cycle

    Hey everybody, I am trying to make a simple sinus animation loop in a seamless way. If I am not mistake it should somehow work with combining sin($F), $FPS and $FEND is that correct? Unfortunately I was not able to figure it out so far and it seams like it is not as easy as I thought!? Thank you!
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