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Showing results for tags 'findshortestpath'.
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Hey Guys Ive been playing around with after watching the below video: I only seem to be able to make the start group a single point. I would like to make the start group the row of edges on the inner circle of the torus (hope that makes sense) The paths would then radiate from the inner part of the torus to the outer mimicking the design of an eye
Good evening to the best forum in the world. got a little problem I need an extra pair of eyes on.. I have some geo I would like to lay out UVs for. I have used the shortestpath node to create curves of where I would like my seems to be created. now my question is, how do I proceed? I am not really familiar with the uv tools in houdini. I think I would want to convert my curves into edge selections on my mesh (which I am not sure how to do), and then from there use somekind of uv node specifying my edge selection groups as seems to flatten it out. any ideas? Cheers