Jump to content

Search the Community

Showing results for tags 'flipsolver'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 3 results

  1. I've been trying to reference a null in the flip object but it doesn't work (i.e the flip solver doesn't show anything) Here's my issue - https://imgur.com/a/vXUpqyR . What could I be doing wrong? It comes from following this section of the tutorial - https://vimeo.com/173335049#t=9m37s [vimeo.com] He's using Houdini 15..is that why its not working for me?
  2. Fluids flow of geometry

    Good afternoon. With simulation, the fluid does not completely fill the geometry, and in the middle there is some kind of emptiness. Guys, tell me what is not doing it right? clock_2.hip Retop.obj
  3. Hi, I'm trying to mix flip colors. Before H13, old Popsolver can transfer Cd to particles. In H13, new popsolver can't do in this way. I think I might take the Fluid Source from SOP and transfer Cd to particles, but it didn't work. (as shown on the left image.) My Question is: How does transfer Cd to color Flip Fluid Object? or any suggestion. Thank you. Tony colorMix_v04.hip