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Showing results for tags 'inherit'.
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Hello everyone... I have a problem with an RBD packed object inheriting velocity. In the file, I have the attribute active being set by another object, but the velocity doesn't kick in at all. The velocity works if I remove the point wrangle setting active to 0 and remove the sop solver....
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Hey everyone! I've been digging through the forum but quite haven't found something that will help me get this effect i'm trying to achieve. i'm trying to work on an setup where I have particles stuck on a deforming grid and the particles become unstuck as they inherit velocity in Y(sop solver)...
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Hi there. I have a small issue going on. I have a source emitting boxes as packed rbds. The boxes have different sizes according to the pscale value and that attribute is stored in the packed prims in the assemble sop. When I use a dopimport to read back the points and copy boxes on them,...
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Hi, I've got a scene with some particles inheriting their velocities from sops. I can't seem to get the particles to match positions with a duplicate set of points which have just been displaced along the sop velocities. What am I missing? (Please find my scene attached - created in Houdini...
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- pops
- velocities
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