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Showing results for tags 'isosurface'.
Hi all, I'm attempting to render out an isosurface of a volume, which I have done (see the attached image), but the issue is that I need the normals of the isosurface to be inverted and I cannot find any way to do this. There doesn't seem to be a Mantra setting to do this, and I'm unsure how to alter the VDB volume itself to make this happen. Does anyone know how this can be done? mitochondria.hip