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Showing results for tags 'modulo'.
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I've got some geo with 120+ leaf geometries and I'd like to procedurally move each geos uvs to it's own separate UDIM. I'm currently using a for-loop and some modulos but it's not quite working right transform x on uvtransform28 = detail("../foreach_begin8_metadata1", "iteration", 0)%10*2 transform y on uvtransform32 detail("../foreach_begin8_metadata1", "iteration", 0)-detail("../foreach_begin8_metadata1", "iteration", 0)%10 Any ideas?
hey guys. simple question which I do not hold the answer to. I have a switch and I want it to switch input number every 50th frame going between 0 and 1. so example would be that for the first 50 frames the active switch value is 0 and then on frame 51 it goes to 1, hold that for 50 frames and then turns back to 0. I need this to be a procedural expression if possible rather than key framing it. Thanks
suraj kushwaha posted a topic in General Houdini QuestionsHello People, I have been trying to produce a Boolean value i.e. 0 or 1,So that i can use it as condition for my (IF Block) in pointvop. But whenever i am dividing Ptnum by 2 using the node modulo is always leave a value of 0. Help!!