Search the Community
Showing results for tags 'open street map'.
Found 2 results
Hello odforce, first post on here. I'm an Houdini noob/rookie and I am trying to follow this tutorial from SideFX regarding OSM. The point of this project is to create a procedural city using the Labs nodes and Open Street Map however I can't seem to generate buildings without them having holes/gaps when I try to generate fbx files for the Corners and Ledges. The first image is with trims and corners, and the second image is with walls only which results in no gaps/holes. From my understanding it seems that the problem lies in the labs nodes and might be some sort of "bug". It might be worth noting that the modules/objects used for the houses are from said tutorial and that, yes I've fixed the Centroid on all the modules as well. Here is my file: OSM_city_1.hipnc Here are the files i used for this project: city.zip Here are examples of my issue Any help would be greatly appreciated! Tutorial link: https://www.sidefx.com/tutorials/city-building-with-osm-data/
Hey guys! I have been busy with roads, lots of roads. I mainly found the intersections very interesting and hard to solve. Here is some of my progress, the blue roads are straight pieces and the red ones are the interesections. I mainly focused on creating clean geometry with working UVs. I hope you guys like it! Solving osm data.mp4