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Found 3 results

  1. Hello, I've been having an issue with rendering fur in H18. As you can see in the attached image, the fur is glitching out and is transformed to the origin. There is no issue with the hair in the viewport but the problem comes up in the bucket as well as ipr render. I've tried turning off individual...
  2. Hey there, just a quick little question: how can I transform a pyro sim that is been done on animated geometry to 0, 0, 0 in world space so it sticks there without jiggling? Thinks like - centroid or -$CEX etx obviously dont work, because the center varies due to the changing sha...
  3. I got really confused with multiple transform sops. I hate to ask such simplistic question, but the fact that I can't make it work means that I don't understand some fundamental concepts of Houdini. If I use them one after another, I thought that the second one would inherit transforms of the first...
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