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Showing results for tags 'polybevel'.
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LaidlawFX posted a topic in ModelingHello, I have one polybevel sop which is non-compilable in 17.5 that is messing up my ability to compile a network. I was wondering if anyone had a custom solution to re-create polybevel that was compilable? My simple example is I currently have a line with ten points and a jitter sop on one axis to noise the line. What I am looking to do that the polybevel does for the next step is to smooth/round out these corner changes with four extra points. Thanks, -Ben
ParticleSkull posted a topic in ModelingHey guys, how can I have some beautiful round edges on an extruded logo? It doesn't work at all with polybevel Here's how I'm doing it, the scene file is also attached Thx! Logo.rar