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Showing results for tags 'radial'.
Hello, I need to create a radial gradient on a gird, my idea was to use a addpoint, to add a point at the center of the grid. Then connect it to a point wrangle and calculate the distance between it to the other points. Although, I am not sure on how to execute this idea. Thanks!
Hello! I am struggling with solving a fairly simple problem: Create radial text/font in Houdini! The more obvious route of the bend sop deforms the text geometry and for my purpose this is not suitable! How can I take a long string (a small one line sentence made of a few words lets say), and copy every single letter/character separately on to points of a geometry as attributes? IE: I have a string called "Houdini", I want "H" to be copied on point 0, "o" on point 1, "u" on point 2, "d" on point 3 and so on... (in this case the geometry is a circle with variable point count with proper orientation vectors). After this is done, the font SOP can be used to read the string attributes through a copy stamp setup and generate the text as polymesh but I'm not sure how to generate the text on a single line and turn it into individual string attributes on a geometry. Will this require some sort of an array operation or loop? IE put the whole text into an array and run an array loop of sorts? I'm not very comfortable with arrays and not a programmer so I really hope that there is a simpler way! I will happily share the tool/asset if anyone can give me some guidance I would appreciate it thank you!
Hello, I am seeing wierd display bug when I access a submenu in radial menu. Like a wrong cutout mask so the submenu is partially displayed. I am under CentOS 7 with 440.82 NVidia driver Thank you, Tanguy