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Found 5 results

  1. How can I select objects by colour and split them into different groups so that in the external render engine, I have different sets of geometry on which I can apply different material (3 in the attached file, currently) I downloaded the original file from this page. https://www.tokeru.com/c...
  2. are there any ways to separate copytopoint meshes, I need to create an attribute for the center of each mesh
  3. Hi guys (and gals)! How can I split the scattered points of a geometry into three groups, depending on the scattered points position to three different objects? I have tried with point clouds, with nearpoints and everything I could imagine, but I can't seem to figure it out! It either relies on...
  4. Hi, a total beginner with a newbie question here. What I did successfully: I had imported a relatively simple piece of geometry in to Houdini. I made 40 copies of that object I created a dopnet in the same geometry node and ran a bullet simulation (I made a fancy pile of coi...
  5. hi all i dont know whats goin on here i've been trying for a couple hours now and to no avail. I have my crowd sim... i then unpack connectivity partition convert clean then finally alembic rop with $F in the filename so "mycrowd.$F.abc" now i simply cant figure out how to get...
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