daehuck Posted August 12, 2013 Share Posted August 12, 2013 Hi guys. Im doing voronoi and there is a problem. With voronoifracture node my object looks has an irregular normals. like image(see below picture) how can i fix it? And using voronoi always have problems like this? ANY COMMENTS WILL BE HELP FOR ME THANKS. Quote Link to comment Share on other sites More sharing options...
mangi Posted August 12, 2013 Share Posted August 12, 2013 Use the edgecusp sop cheers mangi Quote Link to comment Share on other sites More sharing options...
substep Posted August 12, 2013 Share Posted August 12, 2013 (edited) Add a vertex sop, set to cusp normals, before going into the voronoi fracture sop. After the voronoi fracture sop, add another vertex sop, set to cusp normals, and set the group to "inside" Also, set your voronoi sop to "connect inside edges" Edited August 12, 2013 by substep Quote Link to comment Share on other sites More sharing options...
wateryfield Posted August 12, 2013 Share Posted August 12, 2013 assemble sop “cusp edges” also working. Quote Link to comment Share on other sites More sharing options...
daehuck Posted August 13, 2013 Author Share Posted August 13, 2013 Use the edgecusp sop cheers mangi Quote Link to comment Share on other sites More sharing options...
daehuck Posted August 13, 2013 Author Share Posted August 13, 2013 thanks for your reply ill try! Quote Link to comment Share on other sites More sharing options...
daehuck Posted August 13, 2013 Author Share Posted August 13, 2013 Add a vertex sop, set to cusp normals, before going into the voronoi fracture sop. After the voronoi fracture sop, add another vertex sop, set to cusp normals, and set the group to "inside" Also, set your voronoi sop to "connect inside edges" thanks! i'll try right now. Quote Link to comment Share on other sites More sharing options...
daehuck Posted August 13, 2013 Author Share Posted August 13, 2013 assemble sop “cusp edges” also working. thanks! i'll try right now! Quote Link to comment Share on other sites More sharing options...
daehuck Posted August 13, 2013 Author Share Posted August 13, 2013 I solve the problem. Thank you everybody. This is the reason why i love odforce. I want to be a houdini user who can answer many questions like you guys! Quote Link to comment Share on other sites More sharing options...
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