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setting noise range by ramp vopsop


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HI, Guys.

I am going to curlnoise a grid.

I hope i can control the range of noise,also the strength of the curlnoise can decrease slowly,just like gradual change.

So the ramp must be best.

It looks a little easy, but i fail when try vopsop, i just have not grasp the essence of the vopsop.

I make a simple sketch, hope you guys can understand.

Many thanks!

post-9982-0-08773300-1378763092_thumb.jp

NOISE_Ramp.hip

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From your image I think this is what you meant. It might not be the most efficient way of doing it but I think it's quite close.

If you want to effect the noise in the other axes plug them through another mult node.

If there's anything you don't understand just ask.

NOISE_Ramp_minMax.hip

Edited by Mumble
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From your image I think this is what you meant. It might not be the most efficient way of doing it but I think it's quite close.

If you want to effect the noise in the other axes plug them through another mult node.

If there's anything you don't understand just ask.

Exactly what I wanted!

More controllable,

I will take a look carefully!

Thank you, Tobin !

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