wateryfield Posted September 9, 2013 Share Posted September 9, 2013 HI, Guys. I am going to curlnoise a grid. I hope i can control the range of noise,also the strength of the curlnoise can decrease slowly,just like gradual change. So the ramp must be best. It looks a little easy, but i fail when try vopsop, i just have not grasp the essence of the vopsop. I make a simple sketch, hope you guys can understand. Many thanks! NOISE_Ramp.hip Quote Link to comment Share on other sites More sharing options...
Mumble Posted September 11, 2013 Share Posted September 11, 2013 (edited) From your image I think this is what you meant. It might not be the most efficient way of doing it but I think it's quite close. If you want to effect the noise in the other axes plug them through another mult node. If there's anything you don't understand just ask. NOISE_Ramp_minMax.hip Edited September 11, 2013 by Mumble Quote Link to comment Share on other sites More sharing options...
wateryfield Posted September 11, 2013 Author Share Posted September 11, 2013 From your image I think this is what you meant. It might not be the most efficient way of doing it but I think it's quite close. If you want to effect the noise in the other axes plug them through another mult node. If there's anything you don't understand just ask. Exactly what I wanted! More controllable, I will take a look carefully! Thank you, Tobin ! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.