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Crystal Wall Hanging System help


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Guys,

 

I haven't used Houdini in such a long time. Finally i have a project that i believe houdini is best to use for it.

 

My boss is going to design a wall with different crystals hanging from it, in a pattern. I am attaching the pdf,dwg and dxf of one of the designs.

 

 

I remember you can open a dxf file in houdini if you convert the dwg in lines in autocad.

 

What i want to create is an asset or something that reads this dxf and places the crystals accordingly. 

 

Lets say i have 3 crystals A,B and C (different sizes) in 3d. I want to read my dxf and then copy/instance each model based on the dxf drawing. 

 

The reason i want to do this is because my boss will create a lot of options until he makes his mind and i dont want to do this manually in max.

 

 

The download link for the drawings:

http://we.tl/l1hEaLeF8S

 

Thanks in advance,

 

Valentino

 

PS:

tumblr_l7oqusUxzA1qcp6uv.jpg555008800_769.jpg

crystal_A.pdf

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make a line give it enough points and make it vertical
copy crystals onto that (these will be your strings)

 

then create a curve (set it to nurbs)
resample this curve (this will be the direction of the wall)

use a copy sop to copy the strings onto the curve.

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Thanks for the advice guys! Unfortunately i cant go freaq ways since each string is different.

 

I found a way that works for now. Am turning the drawing in autocad into points, importing this in DWX in houdini and then i instance my crystals on the points.

 

Anybody knows how to export obj from instance geometry?

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