keqiquan Posted August 23, 2014 Share Posted August 23, 2014 I have two objects, one thing I want to turn off the dynamic blur, a reserved, but I do not know how to set. How can I force Mantra to pick up the per-object parameters? Cheers PS: I'm using H13 per-object_mblur_01_119.hip Quote Link to comment Share on other sites More sharing options...
xray Posted August 24, 2014 Share Posted August 24, 2014 I believe that camera blur is global and applied equally to all objects. You may have to render in multiple passes with your motion blur settings adjusted. 1 Quote Link to comment Share on other sites More sharing options...
keqiquan Posted August 25, 2014 Author Share Posted August 25, 2014 thanks! xray Quote Link to comment Share on other sites More sharing options...
Shinjipierre Posted August 25, 2014 Share Posted August 25, 2014 You could adjust the velocity of the sphere to remove the camera motion blur Quote Link to comment Share on other sites More sharing options...
keqiquan Posted September 2, 2014 Author Share Posted September 2, 2014 thanks! Shinjipierre Quote Link to comment Share on other sites More sharing options...
pupps09 Posted November 30, 2016 Share Posted November 30, 2016 On 2014/8/26 at 3:41 AM, Shinjipierre said: You could adjust the velocity of the sphere to remove the camera motion blur Hi, could you please explain how to compensate the camera shutter speed by adjusting the velocity of the object? Quote Link to comment Share on other sites More sharing options...
Shinjipierre Posted November 30, 2016 Share Posted November 30, 2016 Something like that? remove_mblur_v001.hipnc 1 Quote Link to comment Share on other sites More sharing options...
pupps09 Posted December 1, 2016 Share Posted December 1, 2016 @Shinjipierre Thx for the reply and the hip file! It's a great reference. Not too fluent with VEX, so I'm gonna have to research this a bit more, but I understand the general idea. Was also wondering if this works if you change the shutter speed of the camera? I changed the shutter speed to 2, and I get some motion blur in the rendered image. Would I need to change some of the expressions? Thx in advance. Quote Link to comment Share on other sites More sharing options...
Shinjipierre Posted December 1, 2016 Share Posted December 1, 2016 Probably won't work for a shutter speed of 2, you could parent the object to the camera as a prerender script instead, then. Shutter of 2 frames + object without motion blur, the hell are you doing? Quote Link to comment Share on other sites More sharing options...
NewPhoenix96 Posted February 15, 2020 Share Posted February 15, 2020 Hello, I still cannot find any feature for this in Houdini 17.5 You cannot adjust shutter speed for each mantra ROP ? I have several stuff to render over night and i cannot modify camera motion blur for all my layers. They all need the default value of 0.5 shutter speed while one has a curved completelly fake motion blur that requires a shutter speed of 10. I would like to apply that 10 shutter speed only on a single mantra rop and not in camera, with like a multiplier or something. Thank you Quote Link to comment Share on other sites More sharing options...
anim Posted February 15, 2020 Share Posted February 15, 2020 1 hour ago, NewPhoenix96 said: You cannot adjust shutter speed for each mantra ROP ? remove Shutter Time (shutter) render property from the camera and add it to your Mantra ROPs, then you can set different value per ROP and since camera doesn't have such property it will not be overriden by camera's value Quote Link to comment Share on other sites More sharing options...
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