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correction the normal


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Hi, Guys.

I get a problem when copy the line along a curve.

As you can see from my screenshot, after i copy the line,some vertex number was different with other vertex, so if i skin them, the polygon show interleaving.

I try to fix the curve normal before copy, but it still happen sometimes. Is any better way to revision it completely.

Thanks.

 

post-9982-0-42344100-1422856607_thumb.pn

post-9982-0-60081500-1422856620_thumb.pn

N.hip

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Having the tangent as your normal seems to screw things up a bit, disabling that from your Polyframe SOP (and using the positive y N defined earlier) seems to fix at least this case.

Thanks for your advice, eetu.

But actually i can't just set the positive y N or up, i  need the normal along the curve by polyframe SOP(i want copy circle along curve.Use positive y N ,copySOP can't get the right direction).

Maybe i can use sweep SOP to replace the copy SOP, but the copy was much more powerful. :mellow:

Edited by wateryfield
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