mikkelm2 Posted May 13, 2015 Share Posted May 13, 2015 MIKKEL Houdini R&D Reel 2015 - Alot of work in progress, unfinished shots and tests, enjoy 2 Quote Link to comment Share on other sites More sharing options...
michael Posted May 13, 2015 Share Posted May 13, 2015 nice work! Quote Link to comment Share on other sites More sharing options...
mikkelm2 Posted May 19, 2015 Author Share Posted May 19, 2015 Thanks alot Michael! Quote Link to comment Share on other sites More sharing options...
thefix Posted May 22, 2015 Share Posted May 22, 2015 Hi Mikkel, What tools did you use for the whale? I'm a student working on a school project and need an ocean surface that splashes against sharp rocks, a beach and when a girl drops into it. I have the ocean waves shelf tool working, although without any attenuation. Thanks, Sandra Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted May 23, 2015 Share Posted May 23, 2015 Hey Sandra, The whale is just a FLIP sim with an ocean surface to give the motion (I believe). For your case you could start with the BEACH Shelf Tool. Diego Quote Link to comment Share on other sites More sharing options...
thefix Posted May 23, 2015 Share Posted May 23, 2015 Thanks Diego. I'll try that. Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted May 24, 2015 Share Posted May 24, 2015 Nice Works, Can you share your velocity shader ? Quote Link to comment Share on other sites More sharing options...
mikkelm2 Posted May 27, 2015 Author Share Posted May 27, 2015 Hello Sandra, i simply used FLIP tank and whitewater for all the fluid shots. Thanks sankarakumar! You can find all the information you need for velocity shader at this post http://forums.odforce.net/topic/21784-flip-fluid-mantra-velocity-mesh-pass/ Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted May 27, 2015 Share Posted May 27, 2015 Hello Sandra, i simply used FLIP tank and whitewater for all the fluid shots. Thanks sankarakumar! You can find all the information you need for velocity shader at this post http://forums.odforce.net/topic/21784-flip-fluid-mantra-velocity-mesh-pass/ Thanks mikkelm Quote Link to comment Share on other sites More sharing options...
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