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Recreating C4D cloner and mograph colour shader


TimHart

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Howzit, Ive really tried not to post this question and figure it out myself but im afraid ill lose all my hair before that happens. Im trying to recreate a logo I made in cinema 4d, as im trying to switch over completely to houdini and would much rather do the animation for the ident in this software.

 

super simple to setup in C4D with grid array cloner, 1 random effector controlling scale with linear falloff on y axis, and then 1 mograph colour shader picked from the spectrum also with the same falloff,

 

now ive made a start with copy stamping and got the scale to randomise but  haven't been able to figure out the gradient/ramp yet or come close to getting the colour the behave in the same way..

 

any help will be much appreciated..

 

thanks 

Tim

post-14630-0-25691400-1448446534_thumb.j

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There's no shame in using attribute VOPs if you prefer more of a visual programming approach. That should be quite familiar coming from c4d. See if you can recreate the solution using VOPs? Most vex functions will map directly to a node in VOPs.

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Holy crap @mestela just seen all the other pages you've made. What a legend! U deserve a case of beer sir!

The vex stuff was consise and easy to follow. From not understanding it at all I feel far more confident to use a wrangle sop! Much appretiated

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