Jump to content

Add simulation over keyed animation


Recommended Posts

Hi,

 

in another thread http://forums.odforce.net/topic/25294-unrolling-paper-animation/

I've been advised to  :

 

"Easiest would probably be to nail your animation, and then add simulation on top of that."

 

in order to achieve a realistic behaviour to rolled-up sheet of paper. (see other thread link for details and hip file)

 

Unfortunately, I'm not comfortable enough with H15 to figure out how to do that on my own.

I can animated, I can simulate (a bit), but I'm really wondering how adding/mixing the two would have to be wired.

 

I've tried to read about it, but so far, I've only read about switching from one to another (which isn't what I need), and something about rest and target state, that might be involve, I don't kown : /

 

If you can help.... much appreciated!

 

thanks,

 

cyril.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...