Popular Post robert.magee Posted May 19, 2016 Popular Post Share Posted May 19, 2016 For more information go to: http://sidefx.co/h15_5 Available for download today! 11 Quote Link to comment Share on other sites More sharing options...
6ril Posted May 19, 2016 Share Posted May 19, 2016 a bunch of good news ! thanks. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted May 19, 2016 Share Posted May 19, 2016 Great Stuff ! Thanks for your hardwork guys ! Hope the refraction models will get some love in H16. Quote Link to comment Share on other sites More sharing options...
abvfx Posted May 19, 2016 Share Posted May 19, 2016 (edited) Love it. Even the stuff that didn't get a big mention like the fur improvements (allowing of wild selections in the groom). I can't see any reason to use a 3rd party app now for detailed hair/fur descriptions. So much for modellers and artists. Native tri-planar projection! Brilliant! Edited May 19, 2016 by abvfx Quote Link to comment Share on other sites More sharing options...
Netvudu Posted May 19, 2016 Share Posted May 19, 2016 (edited) Another win for SESI (and all of us) Edited May 19, 2016 by Netvudu Quote Link to comment Share on other sites More sharing options...
kev2 Posted May 19, 2016 Share Posted May 19, 2016 SideFX is hitting on all cylinders. This point release sets a high bar for a full version release. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted May 20, 2016 Share Posted May 20, 2016 Those modelling improvement are killer, and, didn't foresee the viewport displacement at all. Well done! Lots of nice extra new stuff in the journal but the first entry is 15.5.425? Quote Link to comment Share on other sites More sharing options...
jujoje Posted May 20, 2016 Share Posted May 20, 2016 Awesome update The modelling tool improvements in particular are much appreciated (it was a long wait for the bevel, but totally worth it)! Quote Link to comment Share on other sites More sharing options...
edward Posted May 20, 2016 Share Posted May 20, 2016 2 hours ago, marty said: Lots of nice extra new stuff in the journal but the first entry is 15.5.425? Yeah... When H15.0 was released, the trunk source code got version bumped up to 15.5. But for various reasons, it was better to use the 15.0 branch for the mid-year release as a starting point instead. But we had already had lots of builds in trunk using "15.5" as the main version number. So what happened was that trunk got its version bumped up and a new 15.5 was branched from the 15.0 source code. We didn't want overlapping build numbers so the new 15.5 took build numbers from where the old 15.5 left off. Then features that were to go into the 15.5 branch were backported from the trunk baseline. 2 Quote Link to comment Share on other sites More sharing options...
bandini Posted May 20, 2016 Share Posted May 20, 2016 Pretty cool. I'm excited to try out triplanar projection on a current project that this would be perfect for. Quote Link to comment Share on other sites More sharing options...
acey195 Posted May 20, 2016 Share Posted May 20, 2016 Glorious! Variable distance 2d polyExpand-Hype... Hyperino Also great to hear about the smaller quality of life improvements Quote Link to comment Share on other sites More sharing options...
davpe Posted May 20, 2016 Share Posted May 20, 2016 mmm, can anyone explain what the new option "Axis align islands" in UV layout is doing? (it is not documented yet). Makes me think that is aligns all islands by the same axis. It doesn't behave as I would expect though. so what is that doing exactly? Quote Link to comment Share on other sites More sharing options...
davpe Posted May 20, 2016 Share Posted May 20, 2016 solid release, by the way! love the new modeling tools. Quote Link to comment Share on other sites More sharing options...
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