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cone_constraint_problem


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some power users will probably spot out a main possibility from the video, but it would help to have the hip file to investigate quickly.

have you tried to increase the "angular threshold" (in DOP/wall RBD packed object/bullet data tab)? To help calm down the slow stumbling pieces, but won't calm down the high spinning ones :/

 

 

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I don't know the exact cause of this but I it may be from:

- Your constraints length and rest parameter in cone twist constraint node. (the constraint primitives should be zero in length)

- The breaking constraint method which you use. (you delete primitives by a large force threshold or ...)

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