art3mis Posted October 16, 2016 Share Posted October 16, 2016 From my limited understanding the major difference in simulating small scale fluid sims is the increasing importance of surface tension. Does Houdini's flip solver have the capability to do this? ie simulate droplets of water or perspiration on the side of a bottle. If so, are there examples online? Quote Link to comment Share on other sites More sharing options...
Sepu Posted October 16, 2016 Share Posted October 16, 2016 Surface tension is suppose to come to H 16 from what I heard in the meanwhile you can check out what Alejandro have done and share, pretty neat if you ask me. Quote Link to comment Share on other sites More sharing options...
dimovfx Posted October 17, 2016 Share Posted October 17, 2016 https://www.sidefx.com/docs/houdini/nodes/dop/gassurfacetension Quote Link to comment Share on other sites More sharing options...
bifrost Posted October 19, 2016 Share Posted October 19, 2016 (edited) There is no physically correct surface tension in Houdini yet. However, you can cheat your way through with the fill holes technique which Sepu has mentioned above. Edited October 19, 2016 by bifrost Quote Link to comment Share on other sites More sharing options...
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