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Advanced bubbles effect


art3mis

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Ok so I have a visual example so I know what's possible:) As well as a verbal description

Three main components to the sim, Pyro, FLIP and a bunch of POP networks. Pyro smoke to advect POP sims for bubbles, getting the inverse of the temperature to drive pscale so bubbles grow. FLIP sim for the leading edge with an age attribute to spawn bubbles when it dies. Sine/Cosine expressions in a copy stamp expression to make larger bubbles spiral upward. All the sims minus smallest foam bubbles are converted to volumes, VDB smoothed and meshed together for rendering.

 

But I'm still stumbling getting anything even close.

Anyone know if Andrew is active here on odforce? Would luv to contact him

 

 

Edited by art3mis
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  • 8 months later...
On 8/21/2017 at 2:33 AM, 以键为生 said:

能上传工程文件吗?

Translated: Can I upload project files?

Yes, there's a paperclip icon in the bottom left of the text box for a new post. Click the "choose files..." link to the right of it. If it's a bigger file maybe use a file hosting service instead.

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9 hours ago, lukeiamyourfather said:

翻译:  我可以上传项目文件吗?

是的,文本框左下角有一个回形针图标,用于新的帖子。点击右侧的“选择文件...”链接。如果它是更大的文件,可能会使用文件托管服务。

Hi,Can I download your project to learn? Because I also have the same problem for now.

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