caskal Posted November 29, 2016 Share Posted November 29, 2016 (edited) Hello everybody, I'm trying to figure out an effect done by Simon Homedal, here are pics of the process, seems to be a subdivided triangular mesh that animates into infinite fractal, could be this done subdivisions, extrusions, blend, for each loops and solver? if so, how can you manage so houdini doesn't crash when getting smaller? putting a end value on the for each node? I watched Entagma video on fractal and for each divisions, now I'm trying to figure out how to combine all this stuff. Reference pictures: Here is the video (second 0:28) Also Simon kinda explain the method on IAMAG 2016 Class at min 32:20 He said that he uses a polygon, subdivided, and then animate with a blend shape, then build all the stuff from there, the screen record is available at u$d 100 but he only shows 2 quick houdini screens so its kinda expensive for that amount of info in my opinion (althoug the overall talk is great) . At 34:20 is a similar effect again with a sphere Any info will be great, in mean time will keep thinking and playing with houdini. Thanks! Edited November 29, 2016 by caskal Quote Link to comment Share on other sites More sharing options...
bergermon Posted December 1, 2016 Share Posted December 1, 2016 (edited) Hello caskal Did you mean something like this? triangle_Holmedal_out.hiplc Edited December 1, 2016 by bergermon typo, sorry 5 Quote Link to comment Share on other sites More sharing options...
caskal Posted December 1, 2016 Author Share Posted December 1, 2016 (edited) Hey @bergermon yes! this is exactly the blend stuff I was looking for, thats a bunch of vex :D, I'm analizing it, thanks a lot for this! edit: started playing with this setup, love it!, endless possibilities, gotta start studying vex! thanks again! Edited December 1, 2016 by caskal Quote Link to comment Share on other sites More sharing options...
JulesGuerin Posted September 16, 2017 Share Posted September 16, 2017 (edited) Hi, I've been looking forward doing the same king of effect... here are some few other examples of what I'm trying to achieve: https://instagram.flpb3-1.fna.fbcdn.net/t50.2886-16/15117979_1258763390853435_5107491360835895296_n.mp4 https://instagram.flpb3-1.fna.fbcdn.net/t50.2886-16/15151929_1779671395620374_2157954507684708352_n.mp4 I'm really new to Houdini and I've started following some few tutorials by Entagma or the learning paths on SideFx website to get started but anything that could bring me on the track to do this kind of mandalas / fractals / kaleidoscope, any good tutorial (free or not) or advice would be welcome! thanks in advance Edited September 16, 2017 by JulesGuerin Quote Link to comment Share on other sites More sharing options...
Yundaz Posted August 29, 2019 Share Posted August 29, 2019 Anybody got any ideas with nodes? I don't reckon this has only been done by using vex using the sweet animations on em. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.