dansidi Posted May 22, 2017 Share Posted May 22, 2017 Hi everyone, I am trying to bend some trees using a rocket exhaust. I have created a pyro sim for the rocket exhaust, which I have cached cached. I have also created trees in L-systems and made them in to FEM objects. I have been able to use a magnet force in the FEM simulation to deform the trees, but I want to use the pyro sim to force the trees to bend. I assume this is possible, but I do not know how to connect the cached pyro sim to the FEM simulation. I have been trying to use the FieldForce DOP with a SOPvetorField plugged into the data, but I have no idea how to configure these nodes. Can anyone help me with getting this to work? Thanks! Dan l-system_test_04.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted May 22, 2017 Share Posted May 22, 2017 Couldn't you just use a Bend node on the l-system source and hand animate it? It would simplify the setup. Quote Link to comment Share on other sites More sharing options...
dansidi Posted May 22, 2017 Author Share Posted May 22, 2017 (edited) Thanks for your help, Atom. I suppose sometimes the simplest solution will be good enough! Is it possible to connect those simulations, though? Edited May 22, 2017 by dansidi regret! Quote Link to comment Share on other sites More sharing options...
fencer Posted May 22, 2017 Share Posted May 22, 2017 fem_vs_pyro.hip 1 Quote Link to comment Share on other sites More sharing options...
dansidi Posted May 23, 2017 Author Share Posted May 23, 2017 (edited) yes, Yes, YES !!!! Thanks Paul. I had to modify a bit, but your setup has shown the way. Thanks a lot!!!! Inside the SOPsolver, I reversed the velocity vector. Here is a test render and scene file. l-system_test_05.hip l-system_test_05_H264.mov Edited May 23, 2017 by dansidi forgot a detail 2 Quote Link to comment Share on other sites More sharing options...
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