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Gently wobbling fluid and foam

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I'm new to Houdini and wondering how would you guys approach something like this the simplest way:
Wobbly fluid example

I don't necessarily think that flip is needed for this. Maybe there is a much easier way (like animated booleans) but the foam part is what concerns me. The example looks like it is a texture but I'm not sure if live booleans can have UVs.

Anyway I'm just thinking out loud.

Any ideas would be highly appreciated.



Edited by K'n'K
attached video file

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Wow! That looks great! It is super advanced for me but I'll try to de-cypher it. Thanks man!

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