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Rendering light & shadow

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Haha yes, I suppose I was complicating the initial question, my apologies.

Normally, as Dave mentioned, you would have to render it out in separate passes. One for the light, and for the shadows, and a beauty pass, possibly with matte objects.
Fencer's file is doing just that (except for the beauty pass still showing the ground geometry.. which can easily be turned into a matte object). If you can download H16, you'd best check out his file :)

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