Rafal123 Posted August 26, 2005 Share Posted August 26, 2005 From NextLimit site: "RealFlow3 has been used by The Moving Picture Company to create chocolate effects for the new Warner Bros. feature film "Charlie and the Chocolate Factory". I thought Houdini was used for chocolate fx Quote Link to comment Share on other sites More sharing options...
Marc Posted August 26, 2005 Share Posted August 26, 2005 Both Quote Link to comment Share on other sites More sharing options...
peship Posted August 26, 2005 Share Posted August 26, 2005 interesting, i'm really surprised to see that people are still using this ... thing ... called RealFlow3 Quote Link to comment Share on other sites More sharing options...
michael Posted August 26, 2005 Share Posted August 26, 2005 er..what else would anyone use for CFD?...not counting custom software... Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted August 26, 2005 Share Posted August 26, 2005 I wondered what slapdaddy will say about rf3. Quote Link to comment Share on other sites More sharing options...
Szymon Posted August 26, 2005 Share Posted August 26, 2005 We used Glu3D insted RF for few productions. But it's for 3dsmax and Maya only. Max version has more features than Maya tho. Looks like Rafal forgets you can't do more in RF than fluids and Charlie was not only about doing CG Chocolate. Quote Link to comment Share on other sites More sharing options...
peship Posted August 26, 2005 Share Posted August 26, 2005 Yeah, i was about to said about Glu3D - it is a LOT faster than RF and takes advantages of Maya's particle system. It only adds RF like PP springs, leaving you the full control over the particles. The combination is really good. Would be nice to see Glu3D ported to Houdini. Another good solution is Maya's fluidSolver. For open environments ( streaming river for example ) Glu3D seems to works better. For detailed close-up gridBased fluids are the daddy. bunch of fluid stuff: http://www.cfd-online.com/Links/soft.html - visualization - mesh generation - solvers - source code - etc. etc. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted August 26, 2005 Share Posted August 26, 2005 MPC also used Myrtle: http://www.myrtlesoftware.com/ http://www.sidefx.com/index.php?option=com...d=416&Itemid=68 --Mark Quote Link to comment Share on other sites More sharing options...
Daniel Posted August 27, 2005 Share Posted August 27, 2005 MPC also used Myrtle:http://www.myrtlesoftware.com/ http://www.sidefx.com/index.php?option=com...d=416&Itemid=68 --Mark 20876[/snapback] Anyone have any good info on the Myrtle software? daniel Quote Link to comment Share on other sites More sharing options...
Guest Peter B Posted August 30, 2005 Share Posted August 30, 2005 Myrtle Software is just me - for Charlie and the Chocolate Factory the Moving Picture Company licensed a load fluid simulation software from me to help execute the chocolate river sequence. The tools that I bought in were 2D and 3D Navier Stokes solvers, a Level Set Simulator, ripple and wave generators and a bunch other production tricks. This collection of fluid tools has since been christened "5x5" and at the moment I'm adding to it extensively so that it can be more widely used. The principal areas of development are a voxel renderer and an SPH simulator - with these two additions the whole should make a nice package. If anyone would like to be added to my list of testers then please send me a mail at the address on the website (http://www.myrtlesoftware.com/fivebyfive.html) Thanks Peter (Baldwin) Quote Link to comment Share on other sites More sharing options...
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