LEO-oo- Posted February 17, 2006 Share Posted February 17, 2006 nice - thank you for the file and the informations! Quote Link to comment Share on other sites More sharing options...
michael Posted February 17, 2006 Share Posted February 17, 2006 nice:) thanks stu! Quote Link to comment Share on other sites More sharing options...
Marc Posted February 17, 2006 Share Posted February 17, 2006 Great stuff, thanks for sharing.. Quote Link to comment Share on other sites More sharing options...
stu Posted February 17, 2006 Author Share Posted February 17, 2006 Arctor and I were out having a few pops a couple of days ago and he convinced me to finally put it up. Hopefully someone does something cool with it (and posts it here ). Quote Link to comment Share on other sites More sharing options...
Jason Posted February 17, 2006 Share Posted February 17, 2006 One of the paths in was wrong, accessing "C:/atat/geo" - I've changed it so it works now... lego.zip Quote Link to comment Share on other sites More sharing options...
stu Posted February 17, 2006 Author Share Posted February 17, 2006 Oops...thank you! Quote Link to comment Share on other sites More sharing options...
Jason Posted February 18, 2006 Share Posted February 18, 2006 Oops...thank you! 24834[/snapback] I've added a photon caustic pass, out of interest. This involves first generating photon maps with the mantra_generate_photon ROP and then rendering with the mantra_photon ROP. The photon pass looks like the attached image. I'll attach the file in a minute. Quote Link to comment Share on other sites More sharing options...
stu Posted February 18, 2006 Author Share Posted February 18, 2006 Nice. I wonder what it would look like of the whole thing was rendered with photon maps instead of the GI light irradiance approach... Quote Link to comment Share on other sites More sharing options...
thekenny Posted February 18, 2006 Share Posted February 18, 2006 I thought you said photon maps were so last year -k Quote Link to comment Share on other sites More sharing options...
edward Posted February 18, 2006 Share Posted February 18, 2006 From what I hear, they are. Quote Link to comment Share on other sites More sharing options...
Jason Posted February 18, 2006 Share Posted February 18, 2006 From what I hear, they are. 24852[/snapback] ...but still the only way we can do caustics in Mantra. Anyhow, here is the file. Tweaking photons is a right pain. Screwing with the Number of photons, the probablities, the "Photon Error Estimate" and the GI intensity is so unintuitive as to frighten away almost any artist. Notice that my GI intensity is at 100 and I'm throwing 20 million photons at the scene and my Error Estimate is way low at 0.001. It seems like I should be getting more responsive results than this, no? How hard is this in mental ray? From a Gnomon video I saw you run into very similar problems but you do have a more responsive visualization there. The scene is attached. Please notice that I have a Post-Render script to convert the photon map into a bgeo point-cloud for visualization and there is an object in the scene to read it. lego_v02.zip Quote Link to comment Share on other sites More sharing options...
keltuzar Posted March 5, 2006 Share Posted March 5, 2006 here are some more weird lego creations http://www.techeblog.com/index.php/tech-ga...-lego-creations Quote Link to comment Share on other sites More sharing options...
bmcgee21 Posted March 9, 2006 Share Posted March 9, 2006 stu, if you don't mind me asking, what's the point of reversing all of the u's? Quote Link to comment Share on other sites More sharing options...
stu Posted March 9, 2006 Author Share Posted March 9, 2006 I'd have to check again, but I think that the "lego" logo bump map on all of the little button things was getting reversed so I fixed it by flipping the uvs. If you wanted to be really particular, you have to flip it back for the pieces that I mirrored (wing pieces, etc.) in order for the word "lego" to read properly on those pieces. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted March 9, 2006 Share Posted March 9, 2006 here are some more weird lego creationshttp://www.techeblog.com/index.php/tech-ga...-lego-creations 25381[/snapback] ha ha ha ha ha ha ha ha ha ha ha ha ha............. brilliant Quote Link to comment Share on other sites More sharing options...
crunch Posted April 27, 2006 Share Posted April 27, 2006 When my 7 year old saw the lego guy which started this whole topic, he got inspired. So he made this image (I helped a little with the lighting and ground plane). Full Size Image Stu suggested that I post it here. Remember, the creator was only 7 years old. Quote Link to comment Share on other sites More sharing options...
michael Posted April 27, 2006 Share Posted April 27, 2006 nice when I first saw it I said "hey, that's pretty good!"...to which stu replied - "well, you can't beat his 'on-site support'" tell him to keep up the good work! Quote Link to comment Share on other sites More sharing options...
Mario Marengo Posted April 28, 2006 Share Posted April 28, 2006 That's very impressive, crunch_junior! @crunch_senior: I get the feeling he was one of the kids who "got" your dot product lecture Very nice. ...uhmmmm... that was rendered with PRMan, right? P.S: "well, you can't beat his 'on-site support'" @stu: Quote Link to comment Share on other sites More sharing options...
stu Posted April 28, 2006 Author Share Posted April 28, 2006 I love it!!! Tell him that I'm a big fan, and that I look forward to more from him in the future! stu Quote Link to comment Share on other sites More sharing options...
sibarrick Posted April 28, 2006 Share Posted April 28, 2006 Surely this has to be one for Sesi marketing "Even a 7 year old can use it" And people say Houdini is only for tech heads, seesh! Quote Link to comment Share on other sites More sharing options...
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