Iskander Posted November 4, 2017 Share Posted November 4, 2017 (edited) Here is it.:) nbody_opencl.hipnc Edited November 4, 2017 by Iskander 3 Quote Link to comment Share on other sites More sharing options...
Farmfield Posted November 4, 2017 Share Posted November 4, 2017 Upped both scatters to 100k points and it still sim'ed 300 frames in about 2 minutes - just crazy. Very cool. 1 Quote Link to comment Share on other sites More sharing options...
Iskander Posted November 5, 2017 Author Share Posted November 5, 2017 (edited) 12 hours ago, Farmfield said: Upped both scatters to 100k points and it still sim'ed 300 frames in about 2 minutes - just crazy. Very cool. Yep,meanwhile i just started studying OpenCl and don't know anything about it's code optimization. I found example via dop and vop,but didn't like simulation speed,so,i thinked-might be a good time to start learning OpenCL in Houdini context. http://forums.odforce.net/topic/24999-galaxy/?do=findComment&comment=147864 But my starting setup is pretty simple-it has a good potential for tweaking for nice result. Edited November 5, 2017 by Iskander Quote Link to comment Share on other sites More sharing options...
simonfarussell Posted May 14, 2018 Share Posted May 14, 2018 (edited) This is a lovely tool I'm trying to recreate it Indie but can't keep getting an error on the opencl node. (clCreateKernal (-46)). Anyone know what this may be? I've put my project here with the original node and my recreated one. Ta OpenCL Nboby Rebuild SR2.hipnc Ah, realised I didn't change the kernal name Edited May 14, 2018 by simonfarussell Quote Link to comment Share on other sites More sharing options...
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