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Disconnect from Edges


julca

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No problem, I'm probably not clear enough.

As you can see, all edges are blue = unshared/double (in particular the ones on the center bottom part), so if made an ployextrude inset on all, its treat each as faces as individual.

Do you see what I mean ?

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Ok, I think I got it :

  1. First I have a group of edges that I want to disconnect
  2. Group promote : Convert this group from edge to point
  3. Fuse -> Unique : use this group of points to make them unique
  4. Connectivity : make an attribute by primitive connected pieces
  5. for each + Fuse : use this attribute to iterate an use Fuse to consolidate

That it ! not the simplest way but it works !

If anyone have a simple method, I'll be happy to know.

Thank you for your time Sepu !

disconnectEdges_forEach.jpg

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7 hours ago, Noobini said:

here's my redneck hillbilly way....

disconnectEdges_01_vu.hipnc

Hi Noobini, thank you !

Actually your method give the best result (If I know that one day I need to use a boolean to disconnect edges.. :blink:) !

But it does not work well in all cases (cf. scene and sreenshot).

disconnectEdges_03.hiplc

disconnectEdges_hardCase.jpg

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7 hours ago, Noobini said:

could it be this simple ? I don't think it will ever work for a SINGLE edge...so I made a 2-edge selection below your single edge and that has been retained.

Hi Noobini ! Yes you're right about single edge.

I like your solution,  effectively it's way much simpler ! I've just enable cut boundary points in my case.

Thank you very much for your time !!

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