dyei nightmare Posted September 14, 2018 Share Posted September 14, 2018 Something im working on 2 Quote Link to comment Share on other sites More sharing options...
DaJuice Posted September 15, 2018 Share Posted September 15, 2018 (edited) Looking cool dyei, I like your neuron structures. I have a few suggestions for rendering: I would add some shallow depth of field to give the shot a small-scale look. Consider adding sub-surface scattering for a more organic look. This could alter the look drastically but, maybe experiment with an electron microscope kind of shader, where you have strong falloff on the edges. Regardless would add some complexity to the bump/displacement and make the lighting setup a bit more interesting. Cheers Edited September 15, 2018 by DaJuice 1 Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 15, 2018 Author Share Posted September 15, 2018 (edited) 49 minutes ago, DaJuice said: Looking cool dyei, I like your neuron structures. I have a few suggestions for rendering: I would add some shallow depth of field to give the shot a small-scale look. Consider adding sub-surface scattering for a more organic look. This could alter the look drastically but, maybe experiment with an electron microscope kind of shader, where you have strong falloff on the edges. Regardless would add some complexity to the bump/displacement and make the lighting setup a bit more interesting. Cheers i did it but latelly you need a lot of samples for noise-less dof and sss, in animation it will be a long render... so im thinking on strong velvet look, like a peach fresnel based shading is also an interesting Edited September 15, 2018 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 21, 2018 Author Share Posted September 21, 2018 Improvements 1 Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 21, 2018 Author Share Posted September 21, 2018 ahhh... this forum desaturates images... Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 22, 2018 Author Share Posted October 22, 2018 another render of neurons Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 23, 2018 Author Share Posted October 23, 2018 1 Quote Link to comment Share on other sites More sharing options...
jojoodforce Posted December 30, 2018 Share Posted December 30, 2018 Did you put lights inside the soma or is the light due to the shader? Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted December 31, 2018 Author Share Posted December 31, 2018 13 hours ago, jojoodforce said: Did you put lights inside the soma or is the light due to the shader? shader Quote Link to comment Share on other sites More sharing options...
jojoodforce Posted January 21, 2019 Share Posted January 21, 2019 (edited) On 31/12/2018 at 5:47 AM, dyei nightmare said: shader great work! Edited January 21, 2019 by jojoodforce 1 Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted January 21, 2019 Author Share Posted January 21, 2019 (edited) 4 hours ago, jojoodforce said: great work! thanks Edited January 21, 2019 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
kleer001 Posted February 12, 2019 Share Posted February 12, 2019 Excellent, reminds me of the Digital Domain work on the intro to Fight Club! 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.