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Water


Val

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hey. thanks for coments ;)

it is one day exersize. I did not use any VEX,

just reflection pass for main water

and one for splashes,

and then I spend more time in

compositing.. then in houdini

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Nice

Some Spray would be good around the bottom.

Perhaps some subtle sprites for the fog that happens at the bottom

of a waterfall.

Also mabey some particle points with motion blur overall

to give it a more streaky look.

It needs more small droplets overall I think.

Good work, for one day turnaround.

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