ISUther Posted October 24, 2018 Share Posted October 24, 2018 Hello, I work @ work with 3d scanners (FARO scanners) pointclouds i merge and fix in program named Scene Files that i can save out from it are: .pts .e57 .wrl .dxf .xyz .xyb .igs .pts .ptx .pod .fls Revit where i can then draw walls etc can open up this pointcloud file and i am able to export out from Revit following files types: .dwg .dxf .dgn .acis(sat) .dwf .dwfx .fbx .nwc .gbxml My problem with those is that those files are not accurate 3D elements (OBJ files). Added images as samples. My goal is to find good workflow when working with pointclouds and creating 3d model from those. Questions: 1. is there a way to load in Pointcloud file directly to Houdini? (formats that i can save out are: pts .e57 (E57 Files) .wrl (VRML Files) .dxf (DXF Files) .xyz (XYZ Ascii Files) .xyb (XYZ Binary Files) .igs (IGES Files) .pts (PTS Files) .ptx (PTX Files) .pod (Pointools Files) .fls (SCENE Scan File) 2. If there is no support for pointcloud files is there some sort of option that i can some how turn those files to proper 3D elements whithout starting to model everything from scratch. I do not need to use Revit as modeling tool. I use revit as reference tool as inside of revit i have pointcloud and i can rotate it around and start drawing walls and floors and windows by following pointcloud. 3. How to fix topology for FBX format model? Quote Link to comment Share on other sites More sharing options...
kiryha Posted October 24, 2018 Share Posted October 24, 2018 Q1: Quote Link to comment Share on other sites More sharing options...
ISUther Posted October 24, 2018 Author Share Posted October 24, 2018 6 minutes ago, kiryha said: Q1: Seems to be phython thin. I am blank point stupid when it comes to coding. Is there some sort of nodes that i can use to load in points and turning those to 3d model or what options i have. Some times when i read some one writen a code to me it is like chineese Quote Link to comment Share on other sites More sharing options...
kiryha Posted October 24, 2018 Share Posted October 24, 2018 Take a look at the last post (pezetko), you can use Lidar Import SOP with e57 format. Also, you don`t need to understand Python to apply it, just copy-paste the code or use the provided scene. Quote Link to comment Share on other sites More sharing options...
ISUther Posted October 24, 2018 Author Share Posted October 24, 2018 Thank you i will try it at home Quote Link to comment Share on other sites More sharing options...
ISUther Posted October 25, 2018 Author Share Posted October 25, 2018 On 10/24/2018 at 4:43 PM, kiryha said: Take a look at the last post (pezetko), you can use Lidar Import SOP with e57 format. Also, you don`t need to understand Python to apply it, just copy-paste the code or use the provided scene. Do you know how to convert it to polygon object? I got it in to houdini Quote Link to comment Share on other sites More sharing options...
kiryha Posted October 26, 2018 Share Posted October 26, 2018 I have no idea if Houdini has out of the box tools for mesh generating based on point clouds but it's not a trivial task at all. There are several topics you can find here or on sidefx forum. 1 Quote Link to comment Share on other sites More sharing options...
hatrick Posted October 26, 2018 Share Posted October 26, 2018 https://www.sidefx.com/tutorials/reality-capture-plugin-open-beta/ Quote Link to comment Share on other sites More sharing options...
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