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Working with CAD files AND pointcloud files in houdini


ISUther

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Hello, 

I work @ work with 3d scanners (FARO scanners) pointclouds i merge and fix in program named Scene
Files that i can save out from it are: 
.pts
.e57
.wrl
.dxf
.xyz
.xyb
.igs
.pts
.ptx
.pod
.fls

Revit where i can then draw walls etc can open up this pointcloud file and i am able to export out from Revit following files types: 
.dwg
.dxf
.dgn
.acis(sat)
.dwf
.dwfx
.fbx
.nwc
.gbxml

My problem with those is that those files are not accurate 3D elements (OBJ files). 
Added images as samples. 
My goal is to find good workflow when working with pointclouds and creating 3d model from those. 

Questions: 
1. is there a way to load in Pointcloud file directly to Houdini? (formats that i can save out are:
pts
.e57 (E57 Files)
.wrl (VRML Files)
.dxf (DXF Files)
.xyz (XYZ Ascii Files)
.xyb (XYZ Binary Files)
.igs (IGES Files)
.pts (PTS Files)
.ptx (PTX Files)
.pod (Pointools Files)
.fls (SCENE Scan File)
2. If there is no support for pointcloud files is there some sort of option that i can some how turn those files to proper 3D elements whithout starting to model everything from scratch.
I do not need to use Revit as modeling tool. I use revit as reference tool as inside of revit i have pointcloud and i can rotate it around and start drawing walls and floors and windows by following pointcloud. 

3. How to fix topology for FBX format model?

pointcloud to houdini1.png

pointcloud to houdini3.png

pointcloud to houdini.png

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6 minutes ago, kiryha said:

Q1: 

 

Seems to be phython thin. I am blank point stupid when it comes to coding. 
Is there some sort of nodes that i can use to load in points and turning those to 3d model or what options i have. 
Some times when i read some one writen a code to me it is like chineese :(

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On 10/24/2018 at 4:43 PM, kiryha said:

Take a look at the last post (pezetko), you can use  Lidar Import SOP with e57 format. Also, you don`t need to understand Python to apply it, just copy-paste the code or use the provided scene.

Do you know how to convert it to polygon object? I got it in to houdini

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