ForeverMovement Posted October 28, 2018 Share Posted October 28, 2018 (edited) Hello all, I've seem to run into a weird problem on my most recent project. One of my objects doesn't render, with a material or without. Yes it's in my force objects, yes it's a polygon mesh(unless vellum does something weird that I didn't know about). I tried switching the shader from the generic to another material but it doesn't matter. It will render my other polygon object, the ripples, and even the smoke sim later on in the sequence. But it won't render the ball, nomatter what I do. I'm using 17 just incase in matters. This is literally the last step of my project and I can't wait to see it done, but this silly thing has to get fixed first. Thanks for your help. Edited October 29, 2018 by ForeverMovement Solved Quote Link to comment Share on other sites More sharing options...
Bernhard Posted October 29, 2018 Share Posted October 29, 2018 do you have the hip file , would be easier to troubleshoot then going through every possible cause Quote Link to comment Share on other sites More sharing options...
ForeverMovement Posted October 29, 2018 Author Share Posted October 29, 2018 6 hours ago, Bernhard said: do you have the hip file , would be easier to troubleshoot then going through every possible cause Luckily we didn't have to, I figured it out. It was the good ol' put it in another empty geo node. It fascinates me how many issues can be solved with putting the nodes into a new geo node. Thanks for your help tho. Quote Link to comment Share on other sites More sharing options...
Bernhard Posted October 30, 2018 Share Posted October 30, 2018 all good Quote Link to comment Share on other sites More sharing options...
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